Projects
About
- 2026 - PRESENT · ROME Audio Programmer & Dialogue Writer - SynthexPunks
- Audio programming, plus dialogue writing and editing, within a seven-person team on Interactive Manual of Compulsive Distress, an in-development title expanded from the Global Game Jam 2026 entry Manuale Interattivo di Disagio Compulsivo. On Steam, with a playable demo on itch.io.
- 2021 - PRESENT Gameplay & Tools Programmer
- Self-taught developer, working with Unity and Unreal Engine. Prototypes for Overlimits Games and Outbit s.r.l.; currently developing a full title with Outbit and a personal suite of tools released as Cardamom Tools.
- 2012 - 2019 · MILAN Sound Designer & Composer
- Founder of New Horizon Project, a Milan-based collective for audio design and composition. The collective delivered original soundtracks for eight Milestone racing titles, alongside audio production for ENI's Eniday podcasts, sound design and music for Pirelli's La Video Storia, and interactive sound installations at Altaroma and the World Bodypainting Festival.
- EDUCATION NUCT · SAE Institute
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NUCT - Nuova Università del Cinema e della Televisione (Cinecittà, Rome) · Cinematographic Sound Engineer
SAE Institute Milan · Sound Design
A program combining cinematic sound with applied audio engineering.